So the alpha demonstration went fairly well, I had a pretty busy week but I managed to make a bit more progress in the game. Firstly, I had to redo the base unreal player movement system as it felt a bit akward at times, but its better now. I also made a start on having the bandit attack the player when he gets close enough, but it's not finished yet.
One more thing is that I started looking for some animations for the bandit on mixamo, I used the auto-rigger and it turned out pretty good, will implement animations later.
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